Grand Battle FNOGBD
Play an anime character to defend your base ,, which the main characters are from fairy tail , naruto , one piece , ghost stories , bleach , and dragon ball ,, 2 different gameplay : Normal Hero Battle and Mini games .. Wc3
- Normal Hero Battle : Include Hero arena , Hero Defense , and Eliminate ..
- Mini Games : Just for fun ,, almost every mode all of u will be allies againts the enemies ,, just like Zombie mode ,, Protect the base ,, and etc ..
Download New map : In Progress
DOWNLOAD Old map BETA HERE : FNOGBD v1
DOWNLOAD Old map BETA HERE : FNOGBD v1
Mirror for beta Old map : FNOGBD v1
List of Characters :
- Natsu Dragneel
AAAaaa
Music at bottom left corner , u can turn off it ..


^_^
ReplyDeletegreat work on the map
ReplyDeletecould you plz add madara uchiha and elfman for the next version, and replace some of the heroes from the naruto universe
first there are to many of them
and second some of them have nothing special to offer
Yeah thanks ,, before i add madara uchiha i'll add characters from the other anime first .. next version looks like will be more longer cz i'll balance them , giv better mode , item and better AI .. about naruto i'll remove 3 characters from naruto .. This map is my old naruto map ,, that's why so many naruto characters .. about the characters , i just fix 6 main characters (natsu,goku,mikata,naruto,ichigo,luffy) ,, that's why the other characters spells are bad ..
DeleteThanks for playing my map .. ^_^
This comment has been removed by the author.
ReplyDeleteSUPER MAP, IT HAS SO MANY TO OFFER JUST CONTINUE WITH YOUR NEARLY-MASTERPIECE
ReplyDeleteThanks soo much ^_^ ..
Deletenice map but there are no items, so what should i do with the gold i get?
ReplyDeleteIm sorry ,, this map still beta , next version i'll give someitem ..
DeleteThanks for playing my map ^_^
your map is neat and keen, ITS JUST AWESOME but the heroes need a lot of balancing
ReplyDeletethe idea how to activate susanoo with itachi is also fantastic
the map has great potential
the exp-points system is very balanced
try to implent something from each anime universe, something that is recognizable for each anime
about the terrain it is a bit empty and creeps are also missing, and there are no shops at all, they shouldnt sell items it is just for the eye
could you implent whitebeard or trafalgar law or madara uchiha(i suggest you take the model with the rinnegan it looks much cooler)
your blog
nice idea about the music BUT is it possible to mute it
you have a lot of space in here, you could present each hero in here with all of his skills.
what you have in mind for the next version new characters, items(not every item only those who could be a eyecandy or are original), events, etc
maybe a progress bar, so that everyone who visits your page will know how far the next version is from completing
I still work at all of hero skills ,, next version maybe take more a long time cz i'll add item , new mode , balance the hero , and so many request madara uchiha ok i will add him to the next version .. about the creeps in the next version it will appear on hero arena mode and hero defense mode ,, hero arena almost like BvO and hero defense almost like dotA ..
Deleteto mute the music you can find at the bottom left corner ..
thanks for playing my map ..
Im and the other people are different ..
Deleteis there a chance that the heroes will lvl up, i love it when i can unlock new skills and grow stronger
ReplyDeletenevertheless SUPER MAP plz do not quit your work on the map its just awesome, and i wouldnt know what to do when you wont continue it:P
Yeah ,, the hero will lvling up in the next ver and unlock new skill ..
Deletehahaha ,, thanks you for playing my map ^_^ ..
Rewards system and AI is good, but other things are really bad.
ReplyDelete1) - Too large spell effects. You know, large effects size doesn't make the spells look better.
2) - Too large number. My hero has like 100k HP at the start. Wards have 250k HP. Why such numbers, when you can use 1000 instead of 100k, for example?
3) - Many icons don't have DISBTN version.
4) - Improve your landscape. Its too dull. And set camera bounds, because it looks bad if players see map bounds.
5) - When somebody is knocked back, he gets knocked too far. Decreases that values. I think 800-900 distances is more than enough. In your map its like 2000.
6) - Give Locust ability to villagers. AbilityId = ('Aloc'). And make them smaller, I think. But that's your choice.
7) - You have many empty places on the map. Put some decorations, or trees.
8) - Look how you put tiles, they don't look compatible with each other. Snow should come smoothly to dirt, not like you made it.
9) - Try not to use many cliffs. Better use elevations with blockers.
10) - You placed rocks in a line. Why? It's so not realistic. In nature, nothing can be linear. Make it look "natural".
11) - I understand that road should be in a line, but even so, sometimes it's borders should not be clearly linear. Sometimes grass should grow a bit on the road.
12) - Bushes (or plants) grow from rocks, snow... wtf? They should be on grass, and not like you put them. It looks like you made your land in 15 minutes. They don't fit to the terrain.
13) - Did you ever see linear shores of rivers/waters? Or rives that look like straight lines? It's not only rives, but all other tiles.
Yeah ,, thanks for suggestion .. About Special effect i didnt fix it all so many heroes still leave leaks in map and About snow tiles ?? i dont know about snow tiles , i thought i didnt put it .. Yeah about map design i'll design later , this map is beta i just want to descripton somespells ..
Deleteok thanks again
No prob.
DeleteP.S. I don't mean leaks in Special Effects, because as a player, I can't see them. I'm talking about the size of the Effects. Too big. They take more than half of the screen!
About tiles, I mean their compatibility. They should smoothly pass one to another, not sharply.
That's why i give this map a camera setting ,, so players can set their camera to make sfx look more smaller ..
DeleteOk ,, i'll make tiles looks more better than before ..
But, still, the effects are much larger then units and heroes. I think they should be proportional. It's very easy, just decrease their size. I believe, you use dummy units as effects?
DeleteYeah ,, those spells big bcz i want it just like in anime ,, T_T ..
DeleteAnd I advise you to do this:
ReplyDeletecall SetCameraBounds( GetCameraBoundMinX() + 750.0, GetCameraBoundMinY() + 950.0, GetCameraBoundMinX() + 750.0, GetCameraBoundMaxY() - 650.0, GetCameraBoundMaxX() - 550.0, GetCameraBoundMaxY() - 650.0, GetCameraBoundMaxX() - 550.0, GetCameraBoundMinY() + 950.0 )
Of course you can change the numbers. Copy and paste it in Map Initialization. Use Custom Script if you are using GUI.
Ok thanks ,, i'll try it ..
Deletethis is the model for the dragon we talked about
ReplyDeleteand his name is IGNEEL
http://chaosrealm.info/topic/7846071/1/
Aaa ,, Thanks you .. ^_^
Deletehow is your progress?
ReplyDeletewhy did you take natsu out?
cant wait to see the final map
im so busy ,, maybe i'll release the next version after december ..
DeleteDon't hurry. Check everything well before you release
ReplyDeletedid you stop workin on your map, cuz i havent see anything new in here, it will be a great loss for the community if you stopped workin on it
ReplyDeletei didnt stop ,, i just busy and learning somethin which make this game fell better ..
Deletemay i ask what is the title of the second song in your blog
ReplyDeleteOh ,,
Deletehere
One OK Rock - Answer is Near
thx dude
Deletehey bro
ReplyDeletehow does the roster look like>which heroes will enter your great map?
are u going to put some ideas that i mentioned in the mails i send you?
aw man, cant wait to see your masterpiece(work faster damn it:D)
Hey
ReplyDeleteAre you still working on it?
I bookmarked this page, in hopes to see the project on a high level :)
are you still workin on the map, because i havent seen any progress so far, would be helpful if you give us any hints
ReplyDeletenice map
ReplyDeleteAre you still working on the map? A little update won't hurt.
ReplyDelete